"For security/antipiracy, each copy must be authenticated via Steam during installation," Valve's Doug Lombardi told GameSpot. "After this one-time (per install) authentication is complete, an Internet connection is not required for single-player and LAN games."
However, since Valve has already released the software development kit for the Source engine (which Half-Life 2 is based on), some crafty techie is likely cooking up a work-around to the authentication process.
But even before the Source SDK was released, fervent Counter-Strike source fans had hacked a version of Counter-Strike: Source that would allow you to play without being authenticated online for LAN parties. So it's likely that somewhere, someone is already strolling the streets of City 17, crowbar in hand.
Slowly their is light starting to show up at the end of the tunner for once and for all.



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